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=== League of Sunblade ===
 
=== League of Sunblade ===
  
Haradaland has cordial relationship with [[Sunblade Archipelago (L&L: Aikakirjat)|League of Sunblade]]. League would like to trade more openly, but so far all ships must trade with the port of   
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Haradaland has cordial relationship with [[Sunblade Archipelago (L&L: aikakirjat)|League of Sunblade]]. League would like to trade more openly, but so far all ships must trade with the port of   
  
 
=== Valley of Aberdeen ===
 
=== Valley of Aberdeen ===
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Former Dwarven protectorate that was taken over by orcs about 140 years ago when the holy protections guaranteed by the god Valtraum failed.  
 
Former Dwarven protectorate that was taken over by orcs about 140 years ago when the holy protections guaranteed by the god Valtraum failed.  
  
[[Category:Aikakirjat]][[Category:Aikairjat in English]]
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[[Category:Aikakirjat]][[Category:Aikairjat in English]][[Category:Aikakirjat-Western front]]

Nykyinen versio 14. syyskuuta 2026 kello 15.21

Haradland is the land of Goliaths, or half-giants. They claim to be humans who are descended from both humans and giants. How this union came to be, is not told.

Goliaths

Adult Goliaths stand between three and four meters at height, but they grow through their lives. Maxim age is about 400 years, when the individual is about six meters tall, unfortunately at this mass their muscles can no longer hold their weight, and death will soon occur.

Castes

Goliaths are divided into a different caste, depending on the color of their skin. Skin color is completely random.

Earth (Green) caste

The most numerous caste is the green caste. They are simple farmers who toil the land.

Stone (Grey) caste

Builders, miners and architects.

Warrior (Red) caste

Soldiers and warriors who defend the society.

Magic (Blue) caste

Wizards have an important place in society.

Rulers (Gold) caste

Rulers of the land are gold skinned people. Each gold skinned child is sent to a grand academy at the capital city of Vasa where they are readied for their rulership. Best ones are sent to be the king's heirs.

Kingdom

The kingdom is ruled by a king, belonging to a gold caste.

Militant Atheists

The Kingdom of Haradland denies the power of gods. All worship of gods, including casting any Cleric or Paladin spells is prohibited by a pain of death.

Foreign relations

Haradaland likes to keep to itself and not bother its neighbors too much.

League of Sunblade

Haradaland has cordial relationship with League of Sunblade. League would like to trade more openly, but so far all ships must trade with the port of

Valley of Aberdeen

Originally the people of this valley, that lies in the northern end of the so called Savage Coast, was protected by Karak Nulbizir located in the mountains surrounding the valley of Dundee but after the orcs of the Black Unicorn clan took over the Dwarven fortress, and the valley of Dundee the people of Aberdeen are turning to Haradland for protection. The valley does not have a central authority above petty kings.

Dundee

Former Dwarven protectorate that was taken over by orcs about 140 years ago when the holy protections guaranteed by the god Valtraum failed.