Sunblade Archipelago (L&L: aikakirjat)

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Sunblade Archipelago

Islands

Sippo

Lona

Inech

The sudden tropical climate that appeared has helped Inech quite a lot. They export all kinds of exotic spices, and this is quite a rich island.

Ugan

Lying on the northern end of the same island as Inech, they are mainly farming grains for Inech, and some of the riches have accumulated there.

Uthar

Carcho

Carpah

The mercenary island. The mercenaries of the Archipelago gather here every spring and a great auction is held between the islands for who will gain which contract. Each company is contracted for three years, so one third of the military might change owners each year.

Auctions are overseen by the masters of luck and death, priests of the god known as Stranger.

Laho

Suza

Goza

Ashur

Inan

Misho

Kadu

Dimarq

Shina

Babis

Nunna

Caleuc

Nippo

Union of Nisa

Union was led by master Damelu Tyre, but now, after his demise the realm is falling to pieces. It consists of five islands, ruled from the island of Nisa.

Karka

Karka is seen as the next conquest of the Union of Nisa. Lord Edos, who was not killed on the island of Leucia, is at charge here.

Natho

Uciash

Gods of Sunblade Archipelago

There is a family of gods that are worshipped around the Archipelago. First two gods were Arum and Anesh, void above and void below. They were fathomless and beyond human understanding so they did not have a gender as we might understand it. After an eternity a child was born to them, Durimu, lord of air, storms and rain. Durimu took his place between his two mothers and sired two daughters with them. From Arum came Nindur, the goddess of the sun, and from Anesh was born Sidur, the earth.

Durimu took Sidur as his wife, and they had three sons; Alumngar, Emnagar and Mumnagar. To protect his children, Durimu started a pact with a mysterious god (or goddess) called the stranger.

Munmagar served Valtraum the smith, and received the legendary artifact, Sunblade. He gave it as a bride price to Nindur. Their children were the first humans.

Arum - Void Above

Arum is the god(ess) of stars and the void.

Anesh - Void below

Anes is the god(ess) of the seas and depths.

-Dumiru - Lord of thunder

Dumiru is a child of void below and void above. He is a father of Nindur the sun, and Sidur, the earth.

Nindur - Goddess of the sun

Sun gives life and is also the mother of all humans.

Sidur - Earth mother

Mother of all life.

Stranger - Master of luck and death

Master, or mistress, of luck and death, The eternal warrior. He is the god of war and mercenaries. Most of the Military force on the Archipelago are Mercenary companies, who all swear to uphold the tenets of the master of luck and death.

Alumngar - The merchant

Oldest child of Dumiru and Sidur. He has taken the running of the household, and is seen as the most important god for the people of the Archipelago.

Enamgar - The shepherd

Enamgar is the god of herdsmen.

Mumnagar - Father of humans

Mumnagar is the ancestor of all humans. He received the legendary sunblade from smith god Valtraum and gave it as a wedding gift to his sister-aunt Nindur. Their children were the first humans, Urririm an Arum, from which all the humans are descended.

He is also the god of farmers and farmland.

Mercenary companies

There are several mercenary units that sell their services to the lords and ladies of the archipelago.

Dwarf brothers

Four companies. Long axes, quarrelers, spears and rangers.

Refugees from the hold of Nulbiriz who now sell their skill in arms to the highest bidder. Their contract has a clause, that in case where two companies meet, the winner is decided by a wrestling match between two champions.

Sun phalanx

Five companies, all spearmen.

A highly motivated phalanx formed in the style of the distant Cylonia.

Burzhai legion

One hobgoblin company, several orc and goblin companies.

A group of orcs and goblins who had to flee from the savage coast. Hobgoblins act mostly as a kind of a military police. They also can be hired as guards.

Baraca's regiment

Six companies of spearmen.

Another human mercenary unit. Not as religiously afflicted as the Sun phalanx.