Chronicles 3 - Camel by Camel

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Loikkaa: valikkoon, hakuun

Camel by Camel

The third part of the campaign starts from the tavern of Brass Bass in city of Dybolan.

Dramatis personae

Important characters

Player Characters

Elly the Kid - Halfling crossbowslinger

Halfling from Are Ciethy whose parents were caught in crossfire when Zlash sent the law of New Salmancia against the halfling mafia.

Fireblood the Seraph - Paladin of the desert wind

A very old paladin, some think that he is the founder of the Desert wind chapter, some say that he is older than the whole chapter.

Altanar Dragonscream - Human cleric of Molek

Originally from Thalassapolis, but he found out a secret, a so dangerous secret that people would kill for that secret. Lived under the same bridge as Korvus.

RAR-825 - Warforged artificer

Found from desert, had been burried there for 65536 days (at least). Found by a Thalsaapolisian halfling woman Ethel Greenbottle, not at all member of Halfling Mafia.

Korvus Kaleidon - Human fighter

Born and raised in Aimapolis, raised as a hoplite but when he was 10 he caught a disease that destroyed the muscles in his leg. Tried to work as a beggar, but as that isn't a very profittable job in Aimapolis.

Goldleaf - Ilmes

Orange, yelowish lynx person sfrom Lukapolis, traveling gambler.

Saralrin (shroom) elven Moonshroom druid

Elven man from mushroon colony. Taught the ways of Mushroom by Anthrax (from part one) and

Caravan NPC

Scuj Chig - Caravan leader

Half elven ranger from Sommarkanna (she uses Giant language names). Her mother was a priestess of the goddess Inanna in the temple of Sommarkanna.

Findiser - Elven merchant

Old partner of Anthrax and Velthes, but had to move to northern hemisphere since he pissed of the God-King a bit too many times.

Ami Nabor - Dragonborn merchant

Grand daughter of the legenday Velthes Nabor. Trading Arelean rugs.

Tresh - Hobgoblin merchant?

Ögden Rizak - Dybolanian merchant

Ozkil Volpek - Gnome merchant

Jml Bn Azk - Minotaur Merchant

Erkki Sutt - Ilmes Merchant

The campaign

Session 1 - Spring equinox at Dybolan

Our hearoes gather at the Brass Bass, meet and join the caravan. They are told to ride ahead and scout the way. They arriwe to the village of Kuruoba where the tavern keepper of local tavern Dragon's Dread Manor. The tavern was named so when the Silver Dragon Orhork arriwed at the inn, disguised as a human, and commented that "What a dreadfull place".

The local church had demons in the cellar, and appearantly, the locals sacrifice sould to the dark lords of the abyss. After defeating the dark priests and guardian demons our interpid heroes se up an ambush for the cultists.

Session two - Inn of the Dragon's dreadd

Cultists attack our heroes but are defeated. It is learned that the cultists worship a creature known as Zhragaraghhdarazzhd, but it is dubbed Dave.

Session three - Castle Sedena

Our heroes arriwe at the castle Sadena and hear that there is a goblin problem here. Cultist named Ödgen Isker is seen in the area, but is not in the castle. Bad goblins are defeated, and good goblins are recruited by our heroes. Evil wizard Khad (or Chad) and cultists envoy Izmir Örmek.

From Izmirs corpse they find a note:

Cultists note

Make sure that no Caravan gets through to mess up our plans in Sommarkanna.

Session four - Ruins of castle Temay